A GOOD PLACE TO GET LOST.01 / 05
Sol, a floating glass labyrinth glowing violet, blue and mint green
WELCOME TO THE BEAUTIFULLY LOST

SOL LABYRINTH

ONE LIVING MAZE. ZERO BORING TURNS.

GET LOST.
ON PURPOSE.

Meet Sol. Part mystery. Part mischief.
A whole universe of “wait, where am I?”

Enter the labyrinth First, meet your maze ↓
↳
SUBJECT 001
THE MAZE IS ALIVE.
SCROLL TO GET LOST↓
An endless dream corridor edged with violet and mint light
FOUND SOMEWHERE BETWEEN HERE & THERE
Original Sol Labyrinth character: a purple to mint geometric maze with circular sigils at its entrance and exit
01 / THE ORIGIN STORY

NOT ALL WHO
WANDER ARE
ACTUALLY LOST.

Sol was a map. A very good map. Until one night, a wandering spark took a wrong turn inside it.

The walls woke up. The exits moved. And the map decided it would much rather be an adventure.

Now Sol drifts between forgotten places, collecting curious souls and turning their wrong turns into little sparks of wonder.

“I know the way out.
I just think you’ll like the long way.”— SOL, PROBABLY

Take the long way ↗
02 / THE WRONG-TURN ARCADE

SMALL SPARK.
BIG ESCAPE.

Be the spark inside Sol. Collect all 8 SOL sparks,
then find the glowing exit. Follow your curiosity.

SOL POINTS000
SPARKS0/8
TIME00:00

ARROW KEYS / WASD
or tap the arrows.
P to pause · R for a new maze

PERSONAL BEST 000 SOL

SOL are in-game points. Just play, explore, repeat.

THE MAZE IS WAITING
Use a browser with HTML canvas support to play the maze.
YOU + A LITTLE CURIOSITY

THERE’S A
WAY THROUGH.

8 sparks. One exit. All yours to find.

YOU SOL SPARK THE EXIT
03 / THE ROAD AHEAD

NO STRAIGHT LINES.
JUST GOOD DIRECTIONS.

EXPECT
THE UNEXPECTED.
01YOU ARE HERE

THE FIRST
SPARK.

Sol wakes up. The world opens.
The story begins, and the first
explorers enter the arcade.

THE AWAKENING
02UP NEXT

MORE TURNS.
MORE TROUBLE.

New maze moods, secret passages
and unexpected little discoveries.
Getting lost gets even better.

THE EXPANSION
03ON THE HORIZON

STRANGERS
TO EXPLORERS.

Community maze challenges,
shared stories and a universe
shaped by the people inside it.

THE GATHERING
04SOMEWHERE BEYOND

BEYOND
THE WALLS.

New worlds. New ways to play.
And one very curious maze
that refuses to stand still.

THE GREAT UNKNOWN

A creative direction, with room for a little detour.

04 / THE EXIT IS ONLY THE BEGINNING

STAY CURIOUS.
GET LOST
TOGETHER.

FOUND YOUR PEOPLE?

The best detours
are the ones
we take together.

Find us on X Pump.fun

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